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How to Win in Evony’s Battle of Constantinople Ultimate Season?

Evony Battle of Constantinople Ultimate Season 67
The last round of the season 67 (BoC) is coming. In order to help every contestant, this article will introduce the score rules, , and rewards for readers. And give players some strategic advice based on actual combat experience.
Evony Battle of Constantinople Ultimate Season 67
Battle of Ultimate Season 67

The Building Scores of Battle of Constantinople (BoC) Ultimate Season:

Battlefield Buildings
Buffs
Buildings' Quantitly
Scores (/Minute)
Constantinople
1
80
8
16
Portal
Alliance Teleport Chance +1 (After occupying it for 30 secs)
6
16
Battlefield Hospital
Alliance's Healing Speed +60%
1
16
Blessing Tower
Alliance's and Defense +20%
2
16
Knight's Hall
Let the Knights attack your opponent every 3 mins
1
32
Rally Hall
Alliance's Rally Capacity +15%
1
16

The War Supply of Battle of Constantinople Ultimate Season:

There are 13 War Supply buffs, for individuals or teams, including attack, defense, and HP boosts, Troop Healing, , and more.
Each War Supply will randomly provide three buffs, and you can choose one of them. Of course, don't worry if you forget to choose, because the system will randomly pick one for you after the 10-minute countdown is over. Once you get a , its effects last until the end of the battlefield.
To get a War Supply, you need to capture the Crystal Mine where the is heading after the carriage icon on the map lights up. Whoever is the occupant of the Crystal Mine when the carriage finally arrives will have the opportunity to choose the buff.

The Killing Scores of Battle of Constantinople Ultimate Season:

The scores earned by killing each 1,000,000 troops
Troops' Level
Scores
Lv1
2.2
Lv2
6.7
Lv3
11.1
Lv4
17.8
Lv5
24.4
Lv6
33.3
Lv7
42.2
Lv8
51.1
Lv9
60.0
Lv10
71.1
Lv11
84.4
Lv12
100.0
Lv13
115.6
Lv14
133.3
Lv15
155.6

The Rewards of Battle of Constantinople Ultimate Season:

Whether you win or lose, you will be rewarded. The more scores you earn on the battlefield, the more of each type of reward you get.
The Rewards of Battle of Constantinople Ultimate Season 67
The Rewards of Ultimate Season 67

The Strategies of Battle of Constantinople Ultimate Season:

For PvP

  1. Weak castles can launch a 60-minute rally to hide the troops, but it is best to turn off your Share before the battlefield starts to avoid allies being disturbed by the fake rally. Scroll down in the “Options” interface of the “Setting” to find the “Alliance War Setting” option, and turn it off.
  2. Train a large number of T1 troops for effective defense.
  3. When a strong castle of your alliance launches a rally to attack an opposite strong castle, it can continuously launch multiple false rallies of different types of troops to ensure that the enemy can be effectively traumatized when there is no scout time.
  4. If the opponent is very good at moving positions to avoid attacks, you can take no action after launching a rally. And observe whether the opponent notices the rally information and moves the position. If it moves, cancel the rally, but if not, immediately speed up to attack.

For Occupy Buildings

  1. When the Supply Carriage appears, everyone will stare at its corresponding Crystal Mine. When the carriage is about to arrive, there will often be a situation where the Crystal Mine is preempted. So teamwork may be required at this time. If the Crystal Mine is being occupied by the opponent at this time, it may be necessary to launch a rally to attack. If the occupier is your alliance, it is best to send reinforcement troops.
  2. A small number of troops or even one soldier can be reserved for occupying buildings in weak castles. Usually on the battlefield, in order to prevent a large number of troops from being killed, the player will evacuate the troops after occupying a building. At that time, weak castles can reoccupy or reinforce the building with a few troops to get scores.
  3. If a building was originally occupied by a strong castle of your alliance, you can use 1 soldier to reinforce it. Because if an enemy attacks the building, you can receive an alarm and share it with the strong castle in time, so that the strong castle can kill the enemy.
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